Monogame and Blender (Part 1)

One of my favorite gaming graphic library used to be XNA.  Microsoft discontinued the library but was ported to Monogame which is open-source and cross-platform.  If you’re interested in writing 3D games and you don’t know where to start, I’m going to show you how.  As a hobby, I’ve written 3D games in the past … Read moreMonogame and Blender (Part 1)