Monogame and Blender (Part 3)

It’s time to learn texture mapping!  I’m going to show the easiest example possible: Texture mapping a cube using Blender (version 2.79b). Before we get started, let’s create a new project in Monogame.  As before, just select a new Monogame Windows Project.  Then create a texture.  Your texture needs to be a square image that … Read moreMonogame and Blender (Part 3)