Monogame and Blender (Part 3)
It’s time to learn texture mapping! I’m going to show the easiest example possible: Texture mapping a cube using Blender (version 2.79b). Before we get started, let’s create a new project in Monogame. As before, just select a new Monogame Windows Project. Then create a texture. Your texture needs to be a square image that … Read moreMonogame and Blender (Part 3)