Monogame and Blender (Part 1)
One of my favorite gaming graphic library used to be XNA. Microsoft discontinued the library but was ported to Monogame which is open-source and cross-platform. If you’re interested in writing 3D games and you don’t know where to start, I’m going to show you how. As a hobby, I’ve written 3D games in the past … Read moreMonogame and Blender (Part 1)